Inconsistent lighting across scenes

I’m having a problem with my lighting where there is a drastic difference between 2 scenes although they are using the same camera and lighting settings. I’ve confirmed multiple times that all settings presented in the inspector are identical, yet I’m seeing significant differences in lighting intensity and color. Are there are settings somewhere else in Unity that I need to look at that could cause the lighting to differ from scene to scene?

Thanks.

Showing us screenshots of the 2 scenes would definitely help. Maybe you overlooked something in the Lighting Window?

I had the same issue with an additive baked scene appearing too bright. Using directional lightmaps solved it in my case.