My player prefab should have values of null in these four slots:
After running through play mode, the prefab slots show as:
I have a random number variable that selects ability 17 which is why it is always ability 17, and I also have tried setting all four variables to null in both Awake() and Start().
I’m at a loss and have no other references to these variables in any script.
I also noticed a weird error that I had never seen before at the start of this which went something like “Unable to save” or something to do with a glitch that happened, then it went away.
I tried recreating the prefab as well.
If anyone has any clue as to how to fix this or maybe even what the error was that I let pass by, it would be greatly appreciated.