whenever I drag the texture to the body its different, its like repeating and its smaller, unlike the eyes which is another mesh which was textured properly
select swap uv’s, sometimes unity selects the wrong uv channel by default on the import.
whenever I drag the texture to the body its different, its like repeating and its smaller, unlike the eyes which is another mesh which was textured properly
select swap uv’s, sometimes unity selects the wrong uv channel by default on the import.