I have an object that I want to give a forward speed when the game starts. The forward speed needs to increase every 5 seconds. I tried everything, but no joy.
var speed : float = 5.0;
var increaseAmount : int = 5;
InvokeRepeating("IncreaseSpeed", 2, 2);
function IncreaseSpeed ()
{
speed += increaseAmount;
}
function Update ()
{
transform.Translate(Vector3.forward * Time.deltaTime);
}
This is the script I found, but it’s not working. Someone who can help me please?