increase speed of a character costantly

i need to make a movement system in a 2D game where character moves in a direction when you press a button (like some kind of start), and when he starts moving the speed increase costantly, something like Jetpack Joyride or Temple Run for example.

how can i do it?

Hey :slight_smile: !
Maybe you could increment your speed variable at the end of each frame by the Update() method.

Like this :

Update()
{
   // movement code using speed variable

speed += speedIncrement;
}

I can’t really understand your code because i don’t speak your language so i don’t know if that’s what youre doing.