I have recently seen a spike in Ram usage on some devices and I think it is linked to addressables (because I have not done anything else recently).
The following are averages (Reserved Total) from the test I do to measure improvements:
…|.Total.|.Unity…|.Mono|…Gfx…|
Nokia 6.1…|…522…|…222…|…114…|…156…|
Nvidia Shield…|…726…|…186…|…374…|…156…|
I have not been able to take a closer look at the Mono use on the Nvidia Shield because taking a sample causes the game to crash.
Has anyone encountered something similar?