I have a program where every tick of a clock there is a corresponding amount of time.

Here for every 1 minute it is equivalent to 5 hours (simulated time), but I have a hard time where the problem exist.

```
function count_coroutine()
{
var seconds : int = 0;
var second_sec : int = 0;
var second_min : int = 0;
var second_hour : int = 0;
while(true)
{
for (var timerz : float = 0; timerz < 1; timerz += Time.deltaTime)
{
second_sec += (300/60);
if (second_sec >= 60)
{
second_min++;
second_sec -= 60;
if (second_min >= 60)
{
second_hour++;
second_min -= 60;
}
}
yield null;
}
seconds++;
textMeshReal.text = seconds.ToString("00");
textMeshSim.text = second_hour.ToString("00") + " : " + second_min.ToString("00") + " : " + second_sec.ToString("00");
}
}
```