I made a better water prefab for those who use the indie Unity.
I was playing with shaders and the simple water C# script,
then I Added a CubeMap to put reflex on water; plus a water audio source included;
Play with the Scene camera holding your mouseScrollWheel n´you ´ll get it.
- It might happen that the water looks like darkwater.
Click on the prefab and then click on every Picture under the Shader
on the Inspector to fix it and make it be daylightwater again.
That´s it. Hope you enjoy it;
Check my signature post link for more freebies!!!
Lots of FREE Unity Stuff:
http://forum.unity3d.com/threads/142699-Why-can%B4t-I-post-on-the-forum?p=976004#post976004
PM me if you like it or not or post something under!
Notice on the images that some glow appears on the water as I moved the camera.
976004–36142–$WaterIndieNagas.unitypackage (737 KB)