I have a prefab. its were the player start when he enters a new game or respawns after death. This prefab has a light probe group. In a empty scene it looks like this
It seems like you have no baked indirect coming from the environment. In one of your shots, I can see that you are using a very dark gradient. Could you please try increasing its brightness, or switching to a skybox?
No there is indirect, it’s just not contributing to the probes. I can fix a screenshot when I come back to the office with and without indirect to show you the difference. But I have a dark gradiant, so were indirect does not hit it will be very dark.
I’m baking a clone of the scene as we speak with medium paramters. Will compare high and medium wen I get back to the office.
edit: Btw, to get fair compares look at the first screen first post, it got no skybox controbuting to ambient. And the last screenshot in same post it also has no skybox contrubuting to ambient. These two should look the same.
Hi Edboon, the bug is still on our radar. The reason we have not looked at it yet is that other issues with higher priority (more people affected) have taken precedence. Of course, we aim to find time to look into this issue as well.