Individual slow motion rigidbodys


I’m putting together a collection of time control scripts for slow-motion and the like, I have transform driven slow-motion working but I am stuck on how to do it with rigid-bodies.

What Ideas I have so far.

  • disable use gravity and add a scaled
    force manually.
  • scaling the velocity when the effect is started.

Any other Ideas,

Thanks for the help


if you want slow motion then i reccommend that you use Time.timeScale and set it to something like 0.25f for it to slow down. For any objects which you want to have unaffected by the change you can use Time.unscaledDeltaTime which is timescale - independant