Is there something like…
Input.SetAxis ("Fire1", 1);
So i can reproduce some user input without actual intervention of the user ?
.ORG
Is there something like…
Input.SetAxis ("Fire1", 1);
So i can reproduce some user input without actual intervention of the user ?
.ORG
Not without wrapping up Input in your own class and handling that yourself. You’d also have to do some clever things to make sure the data is sync’ed properly. Neat idea, though! I’d use it.
-Jon