Inexplicable errors in script

Please use real code tags for long code snippets, as explained here .

The error message for those errors is pretty clear about what’s wrong.

using UnityEngine;

public class Spawner : MonoBehaviour
{
    public float clock = 0;

    void Start()
    {

    }

    void Update()
    {
        clock = clock + Time.deltaTime;
    }
}

That’d be a valid snippet. Note that I renamed spawner to Spawner, as type names are usually written in PascalCasing.

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