I’m working on a 2D game in unity, and I’ve put together a script to display text. It looks just fine in the preview window, but if I build it and test it, I’m getting a lot of graphical glitches in the form of weird, vertical lines, and I can’t seem to figure out what’s causing them.
Here’s a link to a screenshot of what I’m talking about:
http://i.imgur.com/tQPKL3V.png
(obviously i’m goofing around a bit testing my script, hence all the Js)
The only reason I can think that these would be showing up is that each character is an individual sprite, and unity is throwing a fit over having that many objects crammed together like that?
I’ve had a similar issue before and updating Unity solved it, but Unity’s up to date now so that’s not an option.
EDIT: doing some more messing aorund, I’ve found that changing the graphics settings changes the lines. If I set it to “beautiful,” it makes the renderer boundaries of each letter visible.