InfiniGRASS STUDIO- New extra optimization mode WIP, the first image is with the previous shader, the second image uses the new dithered shadows optimized shader, tested on a very dense foliage for gauging the performance in 1050GTX Laptop.
There is a direct gain of 20fps with minor changes visually. Also now thinking that far grass-trees not need shadows for vertices very low on the ground, so could also apply this shadows cutoff based on high distance and low placement in object vertices, which should give a further boost and still keep the amazing very far away shadows mostly intact.
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