InfiniGRASS STUDIO✅-Massively optimized,interactive & non uniform volume grass for procedural worlds

InfiniGRASS STUDIO - New unique ARTnGAME developed extra optimization method is now finished, the video shows test on a very dense foliage for gauging the performance in 1050GTX Laptop (Video is also software recorded inside Unity editor, so actual performance should be even higher)

There is a direct gain of double performance using the new extra optimization. Which brings the InfiniGRASS STUDIO to a next level even with shadows pushed to the max for crazy visual quality !!! Shadows are at 550m in the video, adding shadows even to the furthest the eye can see.

This new optimization is on top of the 5 new optimizations STUDIO version brings over the current mesh batching in InfiniGRASS v1.x., which are single material - multi grass textures, grid based updating, batched billboards, huge batches spread with blanket mode, GPU instancing and pooling for zero extra RAM allocation.

This means that InfiniGRASS STUDIO can now enable crazy looking vegetation visuals that are way beyond what is possible with the standard optimization techniques.

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