Infinite Sci-Fi Shooter Package is a high-quality game template.
Video introduction
https://www.youtube.com/watch?v=VJpJi-Ss50Q
ASSETSTORE | WAHT IS INFINITE SHOOTING | DOCUMENT & LEARNING | HELP & SUPPORT | DEMO
Infinite Shooting Package is a product-level shooting game template, let’s take a look at what it contains.
WE SUPPORT UNITY 2019
POWERFUL AI
WE HAVE POWERFUL AI BEHAVIOUR VISUAL EDITOR
A HUGE NUMBER OF ANIMATIONS BASED ON MOTION CAPTURE
POWERFUL UI FRAMEWORK WITH LOCALIZATION AND OTHER FUNCTIONS
HDRP SUPPORT !
POWERFUL EVENTFLOW VISUAL EDITOR
MUTI-PLATFORM SUPPORT
RICH BUILT-IN AI
PERFECT EXPANDABLE SUPPORT
PRACTICAL AND HIGH PERFORMANCE
Here are some key features:
- Lighting
Game scene is a closed base, we built it with Unity 2019’s latest HDRP technology, and the light and shadow atmosphere is divided into day and night.
- Event flow (supporting customization)
The task system uses a visual blueprint connection, from entering the game’s menu to executing the game task you can do by simply making a node connection in the editor. If you don’t meet the built-in node Functionality, you can create your own task processor with just a few lines of code to help you achieve your cool game!
- AI behavior (supporting customization)
In the game, human enemies are constructed with the idea of ‘personification behavior’. The enemy can not only act alone, they can cooperate with each other in battle. The enemy behavior system built into the template can help you quickly create complex product-level game AI.
“Personification behavior”:Monitor & Sneak Module, anthropomorphic animation system based on motion capture files, human natural behavior simulator, bunker behaviors, etc.
All enemiy behaviours were made with our Behaviour Editor.
- Built-in air enemy behavior, crawling enemy behavior, large machine BOSS
Three standard enemy modules, they can help you quickly enrich the game. Air Enemy & Crawling Enemies support clustering based on object pools. Object pools are already included in the template. You only need to design and produce your game, and we will solve the performance problem.
- Character controller
TPS controller and you can easily extend or change it to FPS controller. Thanks to excellent animation blending and motion capture technology, walking, aiming, shooting, and squat walking are incredibly smooth.
- Input
The template support joystick, mouse and keyboard, and mobile phone touch input.
- Product-level weapon system (supports custom)
Weapon system includes: numerical custom adjustment, recoil simulator A crosshair system that matches the AIM, a weapon switching system, a shell control system that utilizes the object pool, and the like; There are 3 kinds of weapons built into the template. With the weapon system, you can easily adjust the weapon you want.
Infinite Shooting Package Highlight:
- Character control System
- Event flow blueprint system(PRO)
- Behavior tree editor and advanced built-in AI behavior(PRO)
- Powerful toolset with runtime debugging
- Full platform input support
- Audio mixing support
- Localization support
- Data storage support
- Weapon System(PRO)
- Support Unity 2019
- Art resources are built on HDRP
- Hit prompt
- Picking up things in game
Upcoming update:(Very recently future)
- First Person Controller & More Tutorials
- Weapon Sandbox System & Article Backpack System
- More characters and AI behavior
- And more
About optimization:
Our studio has long been working with Sony Interactive Entertainment and we have our own independent program optimization solution.The core source code in the game has been tested for 4 years. Using this template will give you an international product-level performance advantage.
If you have any question please feel free to contact us.
DRAGONLI STUDIO