I am creating a unity-iphone application, this application includes an animation perosnnage which has some more I want to repeat what they hear like tom cat.
according to research that I have made there are 2 methods: develop the vocal part in Objective-C or to use Mono Develop not knowing that I have a great knowledge of both methods
Can you guide me so I can start on the right track
You cannot directly integrated Objective-C libraries into a Unity project: those are native libraries. Unity uses Mono as its scripting engine, which has a layer of interpretation, not native. From what I can tell, SpeakHere is intended to be an example of using Audio Queue Services, Audio File Services, and Audio Session Services. Someone may have written a library for Unity that exposes these services, but you will not be able to use SpeakHere in your Unity project.