ingame game object is pixelated but in editor it is ok.

In the editor, the game object looks ok but when I run it in-game the whole game is pixelated
I am putting every sprit in-game canvas which has a render resolution of 1280*720. that also renders with the camera. the camera is in perspective mode and it has a 1000 far and .3 near;
plus can anyone tell me how to add screenshots here.

Your scale is set 2.7x and 4 x in both game scenes.

yeah to show how pixelated they are when I play on android I can see the pixelated sprites are in android.