Hello
Lets say I create a simple game in Unity and then I launch the game. In that game, I would like to edit the map: walls and the ground, by some projectiles or collusions. Basically, lets say I have a wall in front of me and i walk up to the frontal wall or collide it somehow, and it disappears.
So my 2 questions are:
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Is it possible to do that? Have an ingame map editing. And please don’t suggest some workarounds, like have that wall or the walls nearby be destructible models that disappear after collision.
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What should the map be made of if i am to make this? Plane? Modified Cube with cut out areas and then the collision removing some tiles of the cube?
Thanks a lot!