Hello Unity Community members.
I need help creating a zombie game and I wanted your responses on whether my ideas are excellent;) enough to create an open world, corpse wandering, zombie game. I will post my ideas up on this page for you to read and give feedback on.
Thank you and enjoy. ![]()
Here is the objective of the game: You are stuck in a so called abandoned city and you have NO supplies to defend yourself against the undead corpses that wander. Search the houses and shacks that surround you with supplies to thrive along with up to 8 survivors that can be with you. ![]()
That was to give you a start on how the game is going to be. ![]()
That sounds like the most original, innovative, and ingenious idea everā¦
⦠said no one ever.
Iām going to be honest here⦠you just named the most basic, simplistic, and most cliche idea ever. Search and survive⦠zombies⦠open world⦠This āideaā is becoming comical whenever I see some one asking for āfeedbackā on it.
Sure thereās nothing wrong with creating a game with this idea, but to ask for feedbackā¦? Do you not do research?
I already have written down that there are going to be different zombies so I already have some ideas written down; you can also share your ideas if you wish to. ![]()
Lethalizer: A tall, lanky infected that forces out a noxious gas when you are near it. It is defenseless against fire arm.![]()
Puppetist: An elderly infected that itās mutation overdid itself and gave him the ability to move quickly and use his excessive muscle tissue to attach them to a survivors limb and control you like a string puppet and walk you into more danger unless you break out by pressing the jump button repeatedly until the bar fills up. Also heās my favorite idea on the list. ![]()
Savage: This infected may look like the rest bust is far more feral than you think.
Lofter: A big fat zombie that can punch cars and throw boulders at you.
Thatās all I have so far
more coming soon
Dude that idea isnāt thorough plus thereās a phrase that is take an idea and innovate it into your own. Concluding my comment if you have nothing good or motivational to say Iād rather you stay off this page. Thank you. ![]()
1 - This really isnāt the proper place for this thread.
2 - Why are you double and triple posting?
3 - If you canāt take constructive criticism then your in the wrong business field, try another.
4 - Try at least listening to people, even if it hurts your little bubble, it was said in hope of giving advice.
5 - It may or may not be what you want to hear, but again, re-read #4.
#1 - Why did you have to reply to it if you donāt like it
#2 - Who are you to tell me where to take my business
#3 - Iām not offended by that because I know how the world is
#4 - I was posting more than one because I wanted to give you guys something to feedback on
#5 - #4 was the only one that gave me a little advice so Iād like to thank you for that ![]()
No hard feelings wasnāt trying to be rude in neither one of those posts.
#1 - Who said I didnāt like it?
#2 - Wow you havenāt heard? I am Unity God, I control all! ![]()
#3 - You sure sound like youāre offended, now bow down and wash my feet slave! HAAHA JK JK JK JK JK.
#4 - Try not to do that, some people get weirded out about that lol.
#5 - At least one made sense to you lol.
LOL I know, Iām just bored lol.
As @Heu has stated there really isnāt anything in your ideas, both the one they quoted and the one I am quoting, that isnāt already being covered by practically every other clone. If you want your game to have any chance at success youāre going to need to come up with something they donāt do.
Start by researching your competition properly. Make a list of the features they possess and make a list of the popular complaints with the users. Determine from that what you need.
Hmm an idea guy in need of a help and with an idea that has been copied thousand times (latest went to early access Thursday or Friday, H1Z1)ā¦
give feedback on what exactly?
youāve provided nothing so far⦠you need to go away, come up with some decent ideas by yourself and think them through.
Thereās no need to remake Silent Hill.
Thanks for the advice Ryiah. Your right i need to know my competition before anything. ![]()
@Julius_Studios - These forums got both enthusiasts and professional game developers. They can be really honest when they review an idea, they will tell you when they think that your idea smell like yesterdays cheese and so on. They also expect people to follow common forum rules like not bumping your thread and such stuff.
Nothing wrong with zombies though, personally love them when done right. The problem is that they were a fad a pair of years back and many users havenāt recovered their interest yet. That is why some people will react a bit harshly to zombie games at the moment. It didnāt help that your concept copied ideas from Left for Dead and many other popular zombie games.
I too have to agree that I didnāt see anything original. I wouldnāt be that interested as a consumer because I can just as easily start any of my AAA zombie games that I already own⦠You lack one or more āUSPā:s (Unique Selling Point), something that only you can offer and this gets even more important when you want to impress people with a game that belongs to a genre that already passed its peak for the moment.
This is a good time to gather information and search for inspiration. I can see a few things that would change the way the game would be played, some AI changes could also increase tension etc⦠still wouldnāt be enough for a final product but enough to start giving it a fresh feeling⦠or turn it around⦠Still, would be more fun to play as the zombie ![]()
Thereās several AAA devs lurking on these forums, you wonāt always know who they are. Iāve got a pretty good idea though.
stares at the AAA devs lurking Yes I can see you.
Your ideas are far, far too vague to be excellent.
Go to the game design forum with a 10-20 page game treatment document, and maybe thereāll be something worth discussing there. But for now? No.