IAP is working great on Android but iOS it’s returning the following:
UnityIAP: Requesting 4 products
UnityIAP: Requesting product data…
UnityIAP: Received 0 products and 4 invalid products
UnityIAP: No App Receipt found
UnityIAP: No App Receipt found
UnityIAP: No App Receipt found
UnityIAP: No App Receipt found
Unity IAP Initialization Failed: NoProductsAvailable. Additional message: No product returned from the store.
Stacktrace is not supported on this platform.
I have 4 items and the product id’s are the same between android and ios.
In App Store Connect, all 4 of my items are Approved.
Under my business agreements, all of them are active. (I saw another post that said it wouldn’t work without the paid app agreements filled out).
What else can I check to figure out what this issue is?
I’ve been having the same issue, everything is double checked on;
bundle identifier
purchase ID’s
IAP initialization
latest IAP purchasing
But still cannot get this to test, the app isn’t ready to submit @FlippyPls - did you submit for review (completing all meta data) and then pull the app?
Hi @John_magana -
Thanks - I tried this, was already on development cert, but ran the commands, no success.
Been banging head against a wall on this for a while now. Will try submitting the app for review next I think.
Issue: When building the app in Unity and opening it in Xcode, I encountered an error in the console:
“Unity IAP Initialization Failed: NoProductsAvailable. Additional message: No product returned from the store”.
“UnityIAP: Received 0 products and 8 invalid products”.
Even though I had set up a Sandbox account and configured all the in-app products in App Store Connect, I was still encountering this error.
Solution:
Check your App Store Connect account**:
Make sure you’ve filled in all the required Agreements, business, tax, banking, and Compliance information in your App Store Connect account. This is necessary, even for testing in the Sandbox environment.
Wait for approval:
After completing the necessary info, Apple will need to approve it. Once approved, your account status should be marked as Active.
Test in Sandbox again:
After everything is approved and active, you should be able to successfully make In-App Purchases (IAP)in your iOS app during testing.
After filling the above mentioned requirements (1.) you have to wait for sometime.
I was able to test in app purchase in Iphone device in sandbox environment by running through x code (not the simulator) after implementing the above mentioned solution.