Hello Comm-Unity,
I am working on a quick auto save script (My Computer keeps crashing), but it doesn’t seem to be running properly. Is there a reason why this isn’t printing in the Console on Editor (5.6.3) startup?
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEditor;
[InitializeOnLoad]
public class Builder
{
static Builder()
{
Debug.Log("Running...");
}
}
Thanks for your help!
- Tiger273