Input Axis LeftAnalogHorizontal is not setup.

Hello Team,

I’m new in Game Development, just downloaded INVECTOR: THIRD PERSON CONTROLLER SHOOTER.

When I clicked demo and play, I got Pop-up.

“ArgumentException: Input Axis LeftAnalogHorizontal is not setup.
To change the input settings use: Edit → Project Settings → Input
Invector.vCharacterController.vInput.isJoystickInput () (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/CharacterController/vInput.cs:210)
Invector.vCharacterController.vInput.OnGUI () (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/CharacterController/vInput.cs:88)”

Please help me to resolve this issue.

Regards,
Abhinav Agarwal

4 Answers

4

Easy. Go to Invector option on top bar and click import project settings,Easy, go to Investor tab on top and click import project settings.

thaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaank you .. all day i search and you solve it . thank god

Set it up like this

Sorry, to further clarify; when using Input.GetAxis(string) or Input.GetButton(string) the string must match the name of the input in the input manager exactly. So if “LeftAnalogHorizontal” is not in your input manager, you need to rename one of them to that or create a new one with that name.

You can see what the typical settings for an axis, a button and a mousewheel are in this screenshot, I don’t have a reference for joystick settings but you can either experiment and find what works yourself or google it.

Hope this helps.

-RocketFriday

Thanks for reply but what's the further steps issue still remain.

Thanks RocketFriday and Ellie97 i got it.... :-)

You need to have rigidbody component on any one of the object to trigger collision.

i have also this problem how to solve it please inform me

Thanks @anindoneo this worked !!!