Input broke?

Has anyone had their input just break? All of my inputs are working except for my last input, Menu. Here is a screenshot of my config http://i.imgur.com/fIxG8.png

When I print out Input.GetButtonDown(“Menu”), it is always false no matter how many times I hit the escape key. I’ve tried setting it to other keys as well, with no luck.

Oddly, this was working fine a couple weeks ago. I haven’t touched the project for a few weeks, come back and it’s magically broken. I’ve tried restarting Unity as well, but the problem persists.

Anyone have any idea what the problem could be?

Ok, I found the problem. Somehow the Type got change to Mouse Movement. After changing that back to Key or Mouse Button, I was able to retrieve the input correctly.