I keep getting the error that 'input device not connected' when in Game Mode, regardless of what device/device controller I am using; I have checked and rechecked the scripts and such, but I can't figure out what is happening.
(EDIT2: Erm don't know why I didn't clarify this, but it's just not reading the input when I'm in game mode; so nothing happens when I push the button(s).)
(obviously, my keyboard/mouse is working and connected)
EDIT: Actual copy paste;
Failed to read input report: The device is not connected.
EDIT2: I've done a little more sleuthing, and determined a few things;
1) In the error it references an error in a file, "....\PlatformDependent\Win\RawInput.cpp at line: 589". I don't know what exactly that means, but when I try to find that file I can't find it... so I'm not sure what to think. I'm not sure where it's supposed to be, though.
2) It is likely hardware and specific install independent; tried it on different computers (with a portable install on my flash drive) and tried a separate install on my own computer. -> Probably means it has something to do with the current build of Unity (maybe something to do with Unity 3?), or the specific code; either that or the Input mgr itself. I very much doubt it's a hardware problem.
3) However, I've checked up on the specific code, in several cases, and I don't see any problems; in one case I used the default controllers (tried all of them) from the Unity editor, in another I used one I downloaded from UnifyCommunity, and another I wrote my own. Same situation either way. I've also checked and messed around with the Input Manager. No problems that I can see there. I thought it might have to do with how both Horizontal input axes had the same name (erm yeah a long shot I know) but predictably that didn't make a difference... and it doesn't explain why it's not detecting input from my Joystick either (logitech, so it should be good).