input dialog not available for webplayer and osX dashboard: How to let the user change inputs then?

Hi Everyone,

It seems that the input dialog is not available for the web player ( and I tried as well for the dashboard builds as well).

Is it normal? or do I miss a setting somewhere? in the doc itself it doesn't mention that it's not available for them builds ( in Manual/Input.html ).

In that case where indeed the input dialog is not available, I don't see any setters for the inputs settings manager to edit each inputs ( thinking here being able to change the "negative button" and "positive button" for example). How can this be achieved ( if at all).

Thanks,

Jean

The input manager setup is indeed hardcoded, and can only be user-edited in the standalone players. What you can do for other target platforms, is to create your own input wrapper, using Input.GetKeyDown() and friends, and then create a setup screen for that using the in-game GUI.