Hi Guys,
how can I transform the Input.GetAxis(…) for the TOUCH iPhone/pad?
What is that function about?
Kind Regards,
GC.
Hi Guys,
how can I transform the Input.GetAxis(…) for the TOUCH iPhone/pad?
What is that function about?
Kind Regards,
GC.
What exactly do you mean by “transform”?
My understanding is that the input methods are adapted to fit all devices. What differs is how people use the devices.
For keyboard, joystick and mouse, Documentation for Input.GetAxis(string axisName);
Now if you want the acceleration of the mobile device you need to check out Input.acceleration documentation.
And if you really wanted touches… hit up this documentation.