void Update()
{
if (Input.GetButtonDown(“Fire1”))
{
Debug.Log ("SPAAAAACEEEEE");
}
}
void Update()
{
if (Input.GetButtonDown(“Fire1”))
{
Debug.Log ("SPAAAAACEEEEE");
}
}
Hi @xavioreg
It’s strange as to why that might happening. A couple of issues that might be causing it are the following.
I hope one of those offers the solution the problem as I can’t see any other reason as to why it wouldn’t work.