Input.GetKey () does not work on mobile Bluetooth keyboard
Is there a solution or a detour method?
The latest version of Unity
I created a game that runs on Android and iOS.
We use “keyboard” to test the game. (Such as a cheat)
In Unity Editor, of course, keyboard input is good.
On a mobile device, I connect a Bluetooth keyboard.
On certain devices, the Bluetooth keyboard values are well entered.
I can not type on many other devices.
I typed the keyboard in Notepad and it was entered normally on all devices.
UGUI input field, Normally input is received.
I did not find something like this when I searched it.
thank you