Currently, when using interactionPosition to move cubes it doesn’t work well when you’re moving with the glasses as well. When standing still it works well but when I move forward for example the cube moves a LOT forward in a way that does not feel natural.
This can be experienced in the manipulation sample (especially in unbounded mode). Comparing this to the behavior of the OS of moving volumes it does not do this.
Looking for any advice. Working with Poly Spatial 0.5.0. Please let me know if I can provide more info