Input isn't working as a keyword in my code.

Hey does anyone have any idea why is that. I was trying to use raycast and find my mouse position in game but while scripting in visual studio it didn’t recognize input as an object.

Alt + Enter should help. I think you are not including “using UnityEngine;”

When we create a new script then unityengine library is by default accessed there which I didn’t touched at all.
And I don’t know what is alt + enter means sorry.
Anyway this Unity version 2019.3 is giving me so much trouble so I’m reverting back to 2019.2 thanks for your reply.