Input.location.isEnabledByUser is always false, while developing on Win7


Is there a way to turn the Location Service on, while developing the game?

I use laptop, and somehow it knows where it is. By IP address or smth like that.

Same problem I’m pretty sure my code work but I can’t test it without building, it’s a huge lost of time. I’m working on a mac and my location services are enable on it, only for safari in fact but I search how to allow unity too and … nothing.
Someone solved the problem ?