Input Manager for linux builds with extra keys

I'm using the Unity 5.1.0f3 Build #2015091501, and I notice that when I build a game for linux (x86 and x86_64), the last input from the InputManager shows up a many many times:

I don't know if this is a problem with the experimental build, or unity's export system.


Duno i on fedora 22 cant even open input menager, Second i noticed mousescrool dosent work in editor when Play