Input manager - Joystick with modifier

I am using the new input manager system to control movement for my character and the camera. Left joystick controls my characters movement while right joystick controls my characters looking around.

So far this works flawlessly.

The problem begins when I try to add a modifier.

Pressing the touchpad on the PS5 controller opens a menu which can be browsed using the D-Pad on the left side of the gamepad. As the items in the menu are browsed the currently selected item is placed on screen a certain distance from the camera (10 units). (Think the camp building system in Fallout 4 and Fallout 76.)

I would like to be able to hold down “R1” button and then use the right joystick to move the item closer or further from the camera. Unfortunately, when I add a one-button modifier using the right stick and R1 button, the look function (bound to right stick only) continues to run.

Do I need to somehow disable the callback for look? Or is there something Im missing in the input manager?