Hi, everything worked up to 2018.2.5f1, on all newer versions I get this error. It appears when I import a text file with settings into the script. What has changed in unity and how to fix it?
FormatException: Input string was not in a correct format.
System.Number.ParseDouble (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) (at <23c160f925be47d7a4fd083a3a62c920>:0)
System.Double.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) (at <23c160f925be47d7a4fd083a3a62c920>:0)
System.Double.Parse (System.String s, System.IFormatProvider provider) (at <23c160f925be47d7a4fd083a3a62c920>:0)
System.Convert.ToDouble (System.String value) (at <23c160f925be47d7a4fd083a3a62c920>:0)
fs.ClipRetargeting.Load (System.Byte[] data, System.Boolean fromAsset) (at Assets/Faceshift/Base/Scripts/Utils/ClipRetargeting.cs:412)
fs.ClipRetargeting.Load (System.String filename) (at Assets/Faceshift/Base/Scripts/Utils/ClipRetargeting.cs:371)
fs.Faceshift.LoadRetargetingFromFile (System.String path) (at Assets/Faceshift/Animation/Scripts/Faceshift.cs:112)
FaceshiftEditor.OnInspectorGUI () (at Assets/Faceshift/Animation/Editor/FaceshiftEditor.cs:145)
UnityEditor.UIElements.InspectorElement+<CreateIMGUIInspectorFromEditor>c__AnonStorey1.<>m__0 () (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorElement.cs:475)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)