Everything worked as expected untill 1.8.2 but after upgrading unity 2022 I noticed my buttons weren’t behaving as expected anymore.
When I assign an event to a button in OnClick and I submit on my keyboard I see a log when the key is down and again when I release the key.
I was on input system 1.11.2 and started lowering the version untill it didnt happen anymore which was 1.8.2.
When I add a interaction to the submit Action with “PressOnly” trigger behaviour it seems to work as before.
So I guess the default trigger behaviour is on PressAndRelease, which seems weird?
Is this intended?
