Input System & DualShock 4

Hello,

I have the following problem:

I have set up a UI with only 5 buttons and the (not so new) Input System. The navigation works perfectly with the keyboard.

However, when I connect a DualShock 4 controller, the navigation starts to malfunction, both with the keyboard and the gamepad. It doesn’t respond to all inputs.

This only happens when navigating in the UI, and in the Build, not in the Editor. The Input Debugger also doesn’t indicate any problems.

I have confirmed that the controller is not damaged by testing it in other games and by testing the build with other DualShock 4 controllers. Additionally, the build works fine with Xbox controllers.

Could I have configured something wrong?
Has anyone experienced a similar problem?

Thank’s in advance

This is still an issue in the latest Unity version. Is there any update? Is there Any bug-ticket? if not where can we report this :slight_smile: ?

this is on reddit as well: Reddit - Dive into anything

this could be related to this issue too: InputSystem: PS4 Controller recieves continuous weird Inputs / Events
and this: Filter Noise On Current activated, but DualShock controller still become current, even without event

PS4 controller breaking other input another one

Here is the issue: Unity Issue Tracker - UI Element navigation using the arrow keys sometimes becomes unresponsive when a DualShock 4 controller is connected