Hi all,
I want to ask about joining new players to the game. I have this settings in Input Manager:
Is there posibility to get information in HandlePlayerJoin funtion with which button new Player joined?
Hi all,
I want to ask about joining new players to the game. I have this settings in Input Manager:
Of course, parameter od function HandlePlayerJoin is player input from device on which button was pressed.
I think that the new input system is not intended for direct interaction with buttons. You need to use actions. The first callback from the InputManager will show the action (phase == InputActionPhase.Started). But usually not every button is associated with an action.
Yeah, I know, I use actions. I have a Input Sytem asset: