Input System UI OnPointerExit

Hi,

I switched from the standalone input system to the Input System UI Input Module. My OnPointerExit won’t fire anymore when my finger leaves the screen when hovering over the button.

Is this how it is suppose to work now? If so, is the solution to use both OnPointerExit and OnPointerUp?

Thanks.

Bump.

That sounds like a bug. There should be no change in behavior there compared StandaloneInputModule. Could you file a ticket with the Unity bug reporter?

Hi,

I filed a report - Case # 1213559

Thanks!

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