When on my machine, my project works just fine with both keyboard and gamepad input. However when my teammate opens the project on his machine, it does not detect any inputs. There are no errors in the console. Is this a bug, or is there just additional setup he needs to do to make it work? Everything appears to be installed and set up the same as it is on mine.
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I have this same issue as of one year later.
Any dev tips?
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I hope this helps someone, but I recently encountered the same issue.
After looking deeply it appears that the PlayCapsule > PlayerInput> Default Scheme property in the Inspector was set to . Changing the value to KeyboardMouse, seemed to work and I was able to move the character around again.