Input tab - where is it stored?

Hi! Where is “Input” tab configuration stored? Like, every time I changed something in the “Input” tab of the already published game, where it stores those changes? I can’t find any configuration file in the gameData folder.

tactical bump!

Really, that is frustrating. When I sent project to client, somehow his Input get randomly remapped (for axis, USB PC steering wheel). I want to track - why, but I even don’t know, where Input tab data i stored and where it comes from…

I happen to have just read this by chance yesterday. This page describes it in detail: Unity - Scripting API: PlayerPrefs

On PC these are stored in: HKCU/Software/[company name]/[product name]
On Mac OSX it’s: ~/Library/Preferences/unity.[company name]/[product name]

The PlayerPrefs are different from the input settings in the Input tab. You can delete the .plist file and your Input settings won’t change.
So - where are the Input settings stored on the Mac?