Input Text Rotated incorrectly... is this a BUG?

The keyboard itself is rotated correctly to landscape, but the input box is rotated to portrait mode [see image below]… Are we simply not supposed to use keyboard input in landscape mode? BTW this code doesn’t correct it:

iPhoneKeyboard.autorotateToPortrait = false;
iPhoneKeyboard.autorotateToPortraitUpsideDown = false;
iPhoneKeyboard.autorotateToLandscapeRight = false;
iPhoneKeyboard.autorotateToLandscapeLeft = true; // NOTE- TRUE

The same problem occurs when using both/either GUI.TextField or GUI.Button and iPhoneKeyboard. There have been several posts about this but no fix. Please help SIGSOM and I fix this! :slight_smile: :slight_smile: :slight_smile:

please help and thank you!
xian

267635--9621--$textfieldbug_124.png

Please file a bug report for this with the Report Bug app that comes with Unity.

I guess I didn’t think it was an impossible bug (impossible to sloppily patch by us game developers) because it is such a simple and obvious error. Is there no hack (even if it kills performance, etc.) to get it working correctly in the meanwhile? Thanks Andeeee, I will send a bug report, but I’m sure a lot of people must have done that already, right?

thanks again,
xian