Input Touch, only 1 finger

Hello!

I want to register Touch but with only 1 finger, I’ve gotten it to work but once a user puts down another finger the system starts tracking that one too, is there an easy way to disable this?

My current code is as follows:

if (Input.touchCount > 0)
{
  Touch touch = Input.GetTouch(0);

    if (touch.phase == TouchPhase.Moved || touch.phase == TouchPhase.Stationary){
       //Do stuff, but only the first finger can do stuff here
       //However putting another finger down makes all hell brakes loose :(
     }
}

Unity has a very handy feature for this:

Input.multiTouchEnabled = false;