Input.touches only registers 1 simultaneous tap

Whoops, nevermind, it functions correctly…Thanks Lysander

Gesture Recognizer has functions that detect multiple fingers on the screen at once, but as I’ve never looked in the code at how they worked (or, in fact, used that functionality at all), I can’t tell you if it uses the Input class for that recognition or if it uses some other method. Actually, even if I could, I’ve developed absolutely nothing for iOS and can’t test it on that platform to see if it suffers the same problems anyways.

I would suggest sending them an email and asking them directly, if you can’t find an answer on their support thread.

Good luck!

Please, don’t edit your original post and remove the question. This renders the whole thread useless. Others could have learned from it.

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It’s better being modified ;). That way, someone googling the same mistake in the future will immediately see Input.touches works correctly and revisit their own code to fix the error.