Hi,
I think it’s a bug, but maybe it supposed to work this way…
1-When touching an InputField the TouchScreenKeyboard opens. (ok).
2.- If the InputField is touched again, the keyboard closes (wrong, isn’t it?)
3.- If the InputField is touched again, the keyboard doesn’t open (that’s worst).
4.- To open again the keyboard, an outside element has to be touched, and the the InputField has to be touched again.
I tried in different Unity versions (2018.4.18,2018.4.22, 2019.2.21, etc.).
I can’t be the only one with this issue, right? Anyone with a solution?
Thanks!
Albert