InputField Caret,Selection,Clipping

InputField Caret position and text selection is wrong when text align is changed to anything else than topLeft, changed font size, changed canvas scale.

Secondly, the text selection quad is not clipped.
To reproduce just scroll some selected text out of a scrollView viewport, it’ll be rendererd on top of everything.

Is there any ETA on these things?
We are currently migrating all of the UniverseSandbox² GUI to uGUI and these are fairly strong roadblocks for us.

Thanks for reading!

version?

version 5.2.1p3

installing 5.2.2f1 now…

Same issue in 5.2.2f1.

Another issue that came up is RectMask2D not updating correctly (nothing is shown, as if the mask was size zero) until its rectTransform is resized.

Is there any ETA on this getting fixed?
This has been a problem since 4.6.

if its still a issue in the latest release file a bug.

https://fogbugz.unity3d.com/default.asp?743487_he995u5unk0ldp8e

with sample project

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