InputField Caret position and text selection is wrong when text align is changed to anything else than topLeft, changed font size, changed canvas scale.
Secondly, the text selection quad is not clipped.
To reproduce just scroll some selected text out of a scrollView viewport, it’ll be rendererd on top of everything.
Is there any ETA on these things?
We are currently migrating all of the UniverseSandbox² GUI to uGUI and these are fairly strong roadblocks for us.
Thanks for reading!