I created my own Action-Map, but it doesn’t work if I set the preset scheme to mouse and keyboard. But the strange thing is the UI Action Map works perfectly when set to keyboard & mouse. Any idea why this happens?
No Input-event that the player would use, goes though, meaning: If I try something simple like press"L" to send a Log-message, it doesn’t work. But work if is use the Same thing in my gameManager, with the same input. Why? Is the Player-Prefab not connected to the input-Events