Inputs...

Hi… i was looking for get the event for a kept key pressed…

for instance :
we have "Input.GetButtonDown " for one touch’s button…

but… if i want to keep the button pressed, what should be the event?

Input.GetButton

yes… i know… but i want to keep pressed the button… but looking into input docs i was unable to find anything…

btw thanks.

GetButton will return true/false based on the current state of the button. (so while the user is holding down the space bar, Input.GetButton(“space”) will always be returning true)

GetButtonDown/GetButtonUp will only fire the first frame when the user presses/releases.

got it… !

Input.GetMouseButton(0) … Thanks.