I’m just updated InputSystem to latest version and receive Console error:
error CS0103:
The name 'InputModuleComponentFactory' does not exist in the current context```
double-click leads to this code (line 8 here):
```csharp
[CustomEditor(typeof(InputSystemUIInputModule))]
[InitializeOnLoad]
internal class InputSystemUIInputModuleEditor : UnityEditor.Editor
{
static InputSystemUIInputModuleEditor()
{
#if UNITY_6000_0_OR_NEWER && ENABLE_INPUT_SYSTEM
InputModuleComponentFactory.SetInputModuleComponentOverride(
go => ObjectFactory.AddComponent<InputSystemUIInputModule>(go));
#endif
}
I created a new blank Unity project like this:
Its create project with InputSystem 1.8.1 and after update to latest this error appears.
As you can see, my Editor version is 6000.0.0b15. Now in UnityHub we have 6000.0.0f1 but…