I have a very odd issue with the InputSystem’s On-Screen joystick:
- Dragging the joystick works fine when playing in the editor (game mode)
- Dragging the joystick when the game is loaded does not work consistently. For example. I pull left, and instead of the character continuing to move, they simply stop after a few milliseconds as if the joystick was released. Visually, the joystick handle is still pulled to the left.
I’m using Unity 2019.4.14f1 with InputSystem preview.3 -1.1.0-preview.3
Is anyone else dealing with this issue? I believe it may have to do with switching between touchscreen and gamepad controls on mobile, but I do not know how to prevent this from happening [???]